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Strategy and defense
Plan the swap and the void suit together, get ready early, and read other players’ void suits — you will lose far less.
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Opening: plan the swap and the void together
The swap and the void suit are one decision: take your weakest suit, pass it, then void it.
- A suit of three or four scattered tiles is almost gone after the swap.
- What comes back may not help, so choose the void suit after the swap.
- The sooner the void suit is clear, the sooner you can be ready.
Speed first, size second
In blood battle the earliest winner is the safest: once you have won, later self-draws and the not-ready check no longer touch you.
- Take a plain win when it comes.
- With ten or more tiles of one suit, go for pure one suit: discard the others and jump to 2 fan or more.
- With five pairs already, keep them for seven pairs and don’t pung casually.
To pung or not
Punging is faster, but you lose a closed hand (no seven pairs) and show what you are building.
- Pung only if it brings you closer to ready.
- For all pungs or pure one suit, punging is well worth it.
- Don’t pung while aiming for seven pairs.
Defend with void suits
The best defensive clue in Sichuan mahjong: every player’s void suit is on their name tag.
- A player’s void suit is always safe to discard to them: they can never win on it.
- While a player still holds void-suit tiles (still throwing their void), they cannot win yet.
- Someone showing two or three pungs of one suit is likely going for pure one suit: that suit is dangerous, the others are safer.
Once you are ready
Choose the wait that covers more tiles: a two-sided wait beats a single wait. The ready hint shows how many are still unseen — if it says 0, change your wait.
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