Sichuan Mahjong · Cap
Earthly Hand (Di Hu) in Sichuan Mahjong: Scoring and Real Odds
In Sichuan mahjong, the earthly hand (地胡, di hu) scores the cap straight away: a non-dealer (any of the three players who aren't dealer) self-draws a win on their very first draw, and nobody has punged or konged before that. Whatever the pattern, it scores the cap of 4 fan: each player pays 16 units, plus the 1-unit self-draw bonus.
On this page
The rules for the earthly hand
- Only a non-dealer can have it (the dealer winning on the starting tiles is a heavenly hand)
- It's your first draw of the hand, and it self-draws a win
- Nobody has punged or konged before your draw (a claim breaks the first round)
- You can't hold your void suit
How the earthly hand is scored
The pattern doesn't matter — it goes straight to the cap. The two hands below are scored live by the same code the game uses (the self-draw bonus comes on top).
Self-drawn
| Earthly hand (地胡) | Cap |
| Total Capped at 4 fan | 4 fan |
|---|---|
| Each payer pays 16 units | |
Units = 2 to the power of fan, up to the cap. Self-draw bonus and kong payments come on top.
Self-drawn
| Seven pairs (七對) | 2 fan |
| Earthly hand (地胡) | Cap |
| Total Capped at 4 fan | 4 fan |
|---|---|
| Each payer pays 16 units | |
Units = 2 to the power of fan, up to the cap. Self-draw bonus and kong payments come on top.
| Situation | Fan | Each player pays |
|---|---|---|
| Earthly hand (default cap 4 fan) | 4 | 16 units, plus 1 self-draw bonus |
| Lowest cap in settings | 3 | the cap |
| Highest cap in settings | 6 | the cap |
How it relates to other hands
- Heavenly hand: the dealer wins on the starting 14 tiles — also straight to the cap.
- Self-draw: an earthly hand is always a self-draw, paid by every player still in.
- Pungs and kongs break it: once anyone pungs or kongs in the first round, non-dealers who haven't drawn yet lose the chance.
Earthly hand odds
Pure chance
After a non-dealer's first draw they hold 14 tiles — the same as drawing 14 random tiles from 108: 0.00091% of those are already a win using at most two suits, about once in 110,000 (pure chance, before the exchange).
Real play: after the exchange and the void
We let the computers play the first round of 400,000 hands (until every non-dealer had drawn once, or someone punged or konged): each non-dealer got an earthly hand on their first draw 0.031% of the time (about once in 3,270); some player had an earthly hand in 0.074% of hands, about once every 1,360 hands.
What to watch for
- Check your first draw: if you start ready, make sure the first tile hasn't already won.
- Pick the right void: holding your void suit means you can't win, even if you start ready.
- A claim ends it: once someone pungs or kongs in the first round, a later self-draw is just a normal self-draw.
To try it, open a table of online Sichuan mahjong — the computers play blood battle with you and count the fan for you.
The earthly hand in other mahjong styles
- Taiwanese mahjong: 16 tai (Taiwanese mahjong scoring)
- Japanese mahjong ("Chiihou"): yakuman (Japanese mahjong yaku list)
- Hong Kong mahjong: a limit hand (Hong Kong mahjong fan list)
FAQ
How many fan is an earthly hand?
The pattern doesn't matter; it scores the cap: 4 fan by default, so each player pays 16 units plus the 1-unit self-draw bonus.
Is winning on the dealer's first discard an earthly hand?
Not on this site — an earthly hand must be a self-draw on your own first draw. Some tables score that case separately; agree before you play.
Is there still an earthly hand if someone pungs in the first round?
No. If anyone pungs or kongs before your first draw, the earthly hand no longer counts.
How rare is an earthly hand?
Pure chance is about once in 110,000; in real play, each non-dealer gets one about once in 3,270 first draws.
Try it at the table
Sichuan Mahjong — Play Sichuan mahjong “blood battle” free in your browser against three computer opponents. 108 tiles, swap three, pick a void suit, pung and kong, and keep playing after someone wins. Automatic fan scoring, no sign-up.
Heavenly Hand Cap
Self-Draw 1 fan